Testing Realmagazine preset for Cinema 4D with R21 and Prorender.
After creating the Realbook preset for C4D, perfect for creating and animating a book, I received several messages asking me to create a preset for newspapers, magazines and notebooks.
The substantial difference lies in the form of the sheets. While in the Realbook each sheet starts from the spine and contains two pages, in the Realmagazine (this is the name of the new preset) the sheets are folded and each of them can contain other sheets inside, as in reality. This is the substantial difference that appears to the eye, but there are others that make this preset more powerful. Powerful because it allows much more control in terms of configurations and possible animations. To manage this power and be able to express it as much as possible, it will be necessary to make a greater effort to understand how it works.
Below you can see some sample videos that partially illustrate its potential.
Also I could not resist the temptation to use a C4D content browser scene, created by the extraordinary Raphael Rau, to get the renderings you find at the end of the post.
Thanks to Alex Watson – http://www.pixelpreacher.net
Finally the new version of the Realbook preset is here.
There are important news that will make editing the book faster and that will make the result more realistic.
Below are the news summarized in a few cryptic words:
- Quick System for Inserting and Deleting pages
- Realistic Random Distribution System
- New Cover Textures System
- Pages with Thickness
- Parametric Headband
- Adjustable position of the pages
- Landing option for closed and opened pages
- Global Scale Function
- Cover Bend Dimension
- Several Adds and Corrections
Take a look at the videos below to learn more.
Here it is the demo video of the Plasma Ball preset.
Download it for free here:
I’m very proud to announce the Realbook V.3.0.
There is a new Very Important Feature that I’ll show you below now. It no needs explanations, but if you don’t find differences with the old version let me say you:
Look at the random factor!