Realbook preset – the best book rig for C4D


Real Book

Finally the new version 3 of the Realbook preset is here.
There are important news that will make editing the book faster and that will make the result more realistic.
Below are the new features summarized in a few cryptic words:


Quick System for Inserting and Deleting pages
Realistic Random Distribution System
New Cover Textures System
Pages with Thickness
Parametric Headband
Adjustable position of the pages
Landing option for closed and opened pages
Global Scale Function
Cover Bend Dimension
Several Adds and Corrections


In the following links you will find two videos, without audio, illustrating the functionality of my book rig preset (it is related to the previous version). Continue reading

Realbook (v.2.2 and above) – hardcover quick tip

The Realbook (v.2.2 and above) includes the hardcover that can be easily modified parametrically. In this sense it should be seen the choose of the three cubes for realize it. In the same prospective I realized the flat projection that follow the front and back cover pages. Apply two images to the hardcover is a joke, but in the border it is not possible to have any detailed texturing. if you want to use an UVW mapping on it you need to manipulate a little bit the setup.

You can obtain a perfect texturing and also you can manipulate the shape of the hardcover. Just, after you have chosen all the parameters referring to the book dimension (number of pages included) make a copy of the Cover Base, Cover Front and Cover Post, make them editable and child of the source cubes like you can see in the screen below.


Don’t forget to disable the parents.
Now you can modify the three model parts and create you own material.


Realbook V.2.3 – “Pop-up”

Create your object and make it child of the page… it will follow the page.
In this video the scale of the objects are driven by the Turn Page value.

To obtain this result you need to follow these steps:

First add a Null object and make it child of the interest page.
Reset the coordinate of that Null added.
Open the page using the control of the preset so you can see and manage the position of the Null on the page using its X and Z coordinates.
Add your own object under the Null and reset its coordinates, so adjust the Y coordinate to make the object settled on the page.
If you want to modify the position on the page use only the null coordinates.
At this point the object will follow the page turning but it will be always visible, so It needs to be scaled down when the page is not in the expose position. You could keyframe the scale of the null manually or you could use XPresso to drive the scale value by the turn value.