It’s almost the same explosion/rocket-stone-launch video made last month but with little changes in the smoke, great improvements for the landscape and the added SFX.
Using Cinema 4D, Thinking Particles, Volume, content browser + prorender node for the landscape material, Prorender (10 iterations + denoiser).
Testing Realmagazine preset for Cinema 4D with R21 and Prorender.
This is a project result made using Realbook v.3 by Studio Flip:
Care After The Hospital
Thanks to Philip (@flip_nl) for the share.
Finally my new Realmagazine preset for Cinema 4D is available.
With Realmagazine you can create a personalized and animatable 3D magazine, newspaper or exercise book in just a few steps. You can choose the size, the number of pages, his thickness, add creases, crumbling and much more.
Watch the video below to quickly see what you can do with it. And if you want to understand more download the user guide here:
After creating the Realbook preset for C4D, perfect for creating and animating a book, I received several messages asking me to create a preset for newspapers, magazines and notebooks.
The substantial difference lies in the form of the sheets. While in the Realbook each sheet starts from the spine and contains two pages, in the Realmagazine (this is the name of the new preset) the sheets are folded and each of them can contain other sheets inside, as in reality. This is the substantial difference that appears to the eye, but there are others that make this preset more powerful. Powerful because it allows much more control in terms of configurations and possible animations. To manage this power and be able to express it as much as possible, it will be necessary to make a greater effort to understand how it works.
Below you can see some sample videos that partially illustrate its potential.
Also I could not resist the temptation to use a C4D content browser scene, created by the extraordinary Raphael Rau, to get the renderings you find at the end of the post.
Realmagazine – render 01
Realmagazine – render 02
COFFEE doesn’t work anymore with Cinema 4D R20 (it is deprecated) so also my Graph Maker v.3.1 didn’t work.
No problem, it was enough to rewrite the script in Python and now it works also with C4D R20.
I found these little balls with my logo in a campaign, will they be alien artifacts?