After creating the Realbook preset for C4D, perfect for creating and animating a book, I received several messages asking me to create a preset for newspapers, magazines and notebooks.
The substantial difference lies in the form of the sheets. While in the Realbook each sheet starts from the spine and contains two pages, in the Realmagazine (this is the name of the new preset) the sheets are folded and each of them can contain other sheets inside, as in reality. This is the substantial difference that appears to the eye, but there are others that make this preset more powerful. Powerful because it allows much more control in terms of configurations and possible animations. To manage this power and be able to express it as much as possible, it will be necessary to make a greater effort to understand how it works.
Below you can see some sample videos that partially illustrate its potential.
Also I could not resist the temptation to use a C4D content browser scene, created by the extraordinary Raphael Rau, to get the renderings you find at the end of the post.
Do you want to stack your bend deformers without becoming crazy?
Here it is my solution for you.
Finally the new version of the Realbook preset is here.
There are important news that will make editing the book faster and that will make the result more realistic.
Below are the news summarized in a few cryptic words:
- Quick System for Inserting and Deleting pages
- Realistic Random Distribution System
- New Cover Textures System
- Pages with Thickness
- Parametric Headband
- Adjustable position of the pages
- Landing option for closed and opened pages
- Global Scale Function
- Cover Bend Dimension
- Several Adds and Corrections
Take a look at the videos below to learn more.
The Select Faces On Cube is a one click plugin that help you to create a polygon selection tags on the parametric cube for the faces and the edges. You know that if you want a polygon selection tag on a parametric cube you need to make it editable first and after you need to make a manual selection, create the selection tag and copy that on the original cube. And if you want to change some polygon subdivision, add fillet or change the fillet subdivision you need to repeat all the passes.
Now, with Select Faces On Cube, you need only to select the cubes you need the tags on and click one button. If you make some modification on the polygon cube configuration just click again on the plugin button.
After a long period of inactivity, I resumed putting hands on C4D, and the first concrete approach came about thanks to this fantastic tutorial (see below). The guys are really good, but unfortunately almost all video tutorials are for Houdini.